Authors

sgregoryboyd_cropS. GREGORY BOYD is a partner, Chair of the Privacy & Data Security Group and co-Chair of the Interactive Entertainment Group at Frankfurt Kurnit.

Mr. Boyd has extensive experience negotiating and drafting software (SaaS), technology, and game development agreements across all platforms. He also advises brands, media companies, and advertising agencies on a large variety of digital matters, including the creation, implementation, and management of privacy and data security programs. The International Association of Privacy Professionals (IAPP) has certified Mr. Boyd as both a Privacy Technologist (CIPT) and Privacy Program Manager (CIPM).

In his practice, Mr. Boyd negotiates, structures, and drafts IP licensing, development, and employment agreements for multiple game and high technology media publishers and developers. Mr. Boyd also drafts privacy policies and terms of use, and has experience with all legal documents associated with the ongoing operations of healthcare,  online games, social networks, branded entertainment, and media outlets. He has advised high technology media companies on intellectual property portfolio licensing, strategic development, litigation, and registration of intellectual property.

Mr. Boyd also handles a myriad of issues arising from data privacy and security for brands, agencies, and entertainment and media companies including children’s privacy, international issues, vendor auditing, and data breach management. Very few attorneys have attained IAPP CIPM and CIPT certifications, and Mr. Boyd is well-positioned to handle not only the executive aspects of privacy and data security, but also the actual design and implementation of those programs.

 

brianpyne

BRIAN PYNE is the Director of Legal Affairs and Enforcement for the Entertainment Software Rating Board, where his duties include investigating enforcement matters, negotiating agreements, maintaining a trademark portfolio and assisting in policy development. Prior to joining the ESRB, Brian was Associate Counsel to Take-Two Interactive Software, Inc., the parent company of Rockstar Games and 2K Games, where he negotiated agreements, reviewed game assets and advised on a variety of issues pertaining to game development and publishing. Brian graduated from New York Law School where he was a Student Research Fellow at the Institute for Information Law & Policy and Technology Editor of the Media Law & Policy journal. While at NYLS, Brian also conducted research and prepared legal memoranda for publisher DC Comics, in-game transaction provider Live Gamer, and boutique intellectual property law firm Drakeford & Kane.

 

Sean_Kane_vertSEAN F. KANE is co-Chair of the Interactive Entertainment Group at Frankfurt Kurnit, where he represents a variety of companies in the video game and social media industries. Mr. Kane’s clients often are on the cutting-edge of media, content and technology creation where rapid innovation is leading to the birth of new products, companies and industries. He has considerable experience negotiating licenses, developer and publisher agreements, and in protecting the intellectual property rights of video games and related social media applications, including trademark and copyright protection, clearance and enforcement.

Mr. Kane has worked at the forefront of the interactive entertainment industry for the past decade and has represented clients on transactional matters involving various business segments, such as console and PC video games, virtual worlds, eSports, online gaming, social gaming, mobile and tablet gaming, virtual currency, mobile apps, social media, computer software and the Internet. Mr. Kane’s clients range from start-ups to the largest developers and publishers in the video game industry.

Mr. Kane is a frequent speaker on video game panels and seminars on behalf of organizations such as: Law Seminars International, Practicing Law Institute, Game Developers Conference, LOGIN, RSA, Digital Hollywood, NY Games and the American Bar Association. Mr. Kane is frequently quoted by the media and has written extensively on legal topics relating primarily to intellectual property and entertainment issues.

Mr. Kane is a founding member of the Video Game Bar Association. He is a member of the American Bar Association Section of Intellectual Property Law, where he recently served as Chair of the Computer Games and Virtual Worlds Committee. Additionally, he is a member of the Section of Science & Technology Law, where he served as the founding Chair of the Virtual Worlds and Multi-user Online Games Committee. Mr. Kane is the Vice Chair of the ABA Section of Intellectual Property Law: Information Technology Division and is also a member of the American Arbitration Association IP Panel of Neutrals.

The authors are represented by Jennifer Chen Tran of Bradford Literary.